THE INFLUENCE COMPANY —
Masterplan Background
By Tony Tong

Micro-Thrill as a Wedge: Why the Future of AI Storytelling Starts With Fear, but Doesn't End There

Micro-Thrill as a Wedge: Why the Future of AI Storytelling Starts With Fear, but Doesn't End There

Every generation invents new ways to tell stories.

But each new storytelling medium begins with a single question: What emotion is strong enough to open people's minds to a new format?

Radio found its emotional hook in serialized drama and comedy. Television used variety shows and live performance. The web used community and user-generated content. Short-form video chose performance and dance. Each medium found its ignition point, the emotion that made the new format feel necessary rather than novel.

For us, building the next generation of interactive storytelling, the answer is micro-thrill. Small slices of tension, unease, and reality-bending strangeness.

TL;DR: The wedge is micro-thrill, because it is where AI's visual imperfections become atmosphere and where Gen Z already lives emotionally. The platform underneath is a genre-agnostic engine for agency, anomaly, and world logic. Most platforms that start narrow stay narrow because they build scenario-specific structures. We designed for expansion from day one.

Not because we want to build a horror app. We don't. We are building an interactive narrative engine that will eventually span every genre where people want agency in the story. But fear is the cleanest, fastest way to test and prove a structure that ultimately has nothing to do with horror. It has everything to do with the future of narrative itself.

People must feel the new primitive before they understand it. Micro-thrill is the sensation layer that makes the logic legible later. It is the match we use to prove the structure can hold fire.

History teaches us something counterintuitive: meaningful platforms almost never start broad. They start sharp. Then they become inevitable.


1. The First Principle: Platforms Don't Grow from Content. They Grow from Structure.

Most content products fail to evolve beyond a single niche because they misunderstand what platforms actually compound.

A platform that scales from one category to many needs three structural properties. Think of them as the bones beneath the skin.

1. A content-agnostic interaction loop

TikTok's swipe doesn't care what you watch. Bilibili's danmaku doesn't care what you comment on. YouTube's upload-search-recommend loop doesn't care what you publish.

The underlying structure exists independent of the initial content wedge. The interaction persists while the content changes.

2. A universal human need

Successful platforms don't satisfy a genre preference. They satisfy elemental drives. Expression. Identity. Curiosity. Belonging. Mastery. Participation.

TikTok doesn't serve "short videos." It serves dopamine regulation and self-presentation. Bilibili doesn't serve "ACG fans." It serves affinity, community, and co-creation. YouTube doesn't serve "viral cat videos." It serves the human search for information and entertainment.

Genre is clothing. Need is the body.

3. A brand that doesn't trap itself in a single story

Platforms that trap themselves in one emotion or one audience rarely escape. Platforms that start with a specific culture but keep their brand principle broader do. The difference is in knowing when to hold tight and when to open the door.

These three ingredients predict, almost deterministically, whether a product can evolve from a content wedge into a content universe.

This is where micro-thrill becomes misunderstood. It is not the universe. It is the wedge.


2. Why Micro-Thrill Is the Most Rational Ignition Point for AI-Native Storytelling

Here is the contrarian insight: fear is the most mainstream emotion where AI's imperfections are not bugs, but features.

This is not a niche bet. Among U.S. Gen Z adults, around four in five report enjoying at least one horror subgenre, significantly higher than older cohorts. On platforms like TikTok, horror-related tags have accumulated hundreds of billions of views, making fear one of the most visible emotional formats for short-form content among young users.

AI-generated video still struggles with temporal stability, subtle physics, coherence across shots, micro-expressions, and object persistence. In romance or comedy, these errors break immersion. In micro-thrill, they heighten it.

Glitches become "the world is wrong." Inconsistencies become "something is watching." Shifts in the scene become "reality is slipping." A hand that moves too smoothly. A face that doesn't quite sync. A background that breathes when it shouldn't.

Micro-thrill absorbs imperfection into atmosphere. Very few other mainstream genres do this at scale. What would be a failure elsewhere becomes texture here. The uncanny valley becomes the uncanny design space. The bugs become the poetry.

And this is not merely convenient. It is strategically powerful. High tolerance for early technical imperfection. Faster iteration cycles. Lower production cost per story. A style that is natively compatible with the aesthetic of AI.

As a category, horror also happens to be one of the most capital-efficient genres in entertainment: relatively low production costs, unusually high hit rates, and outsized upside when a story resonates. This is not just a technical fit. It is an economic one.

As a wedge, micro-thrill accelerates everything. Testing, refinement, engagement, community formation. But the wedge is not the destination. It is the match, not the fire.


3. The Universal Structure Beneath the Wedge

The deeper reason micro-thrill works as a wedge is that it reveals a universal structure underneath.

Reality. Anomaly. Interpretation. Choice. Consequence. Collective understanding.

This is not horror. This is world logic. The structure of any narrative where the world has rules, the rules can break, and the audience has agency in what happens next.

Replace the emotional tint and the same engine serves entirely different genres:

Emotion LensWhat the Anomaly Represents
FearReality distortion
LoveMisaligned intentions
DramaSocial tension
MysteryHidden information
Sci-fiSystemic malfunction
Coming-of-ageIdentity conflict
WorkplaceOrganizational inconsistency

Example: In sci-fi, the anomaly might be a system behaving in ways no one expected. An AI that refuses a command. A simulation that desyncs. A rule that stops working. The same structure that creates dread in horror creates wonder or tension in speculative fiction.

The engine does not change. Only the color grading of emotion does.

This is critical. Users are not addicted to being scared. They are addicted to agency. To immersion. To the feeling that the world responds to their choices. To the puzzle of understanding a system. To collective sense-making with other players. To serial progression where decisions compound. To the revelation that reality has layers beneath layers.

These are universal narrative drives. Not niche psychological quirks tied to horror. Not narrow scenario-specific desires. These are the elemental forces that have driven storytelling since humans first gathered around fires.

This is what separates a wedge from a trap. A wedge is narrow enough to generate intensity but built on a foundation universal enough to expand. The question is: how do you design for expansion from day one? And how do you avoid the structural mistakes that lock most platforms into their initial category forever?


4. The Wedge vs. Trap: A Pattern Study

The conventional wisdom says: "Start broad so users don't pigeonhole you."

The reality: broad early positioning is a sign of conceptual weakness, not strategic clarity.

Every major content platform began with a narrow emotional wedge that maximized intensity. TikTok with performance and dance. Bilibili with ACG and subculture. YouTube with viral humor. Twitch with gaming. Webtoons with romance. Each eventually expanded to multi-genre universes, but only after establishing cultural gravity through focused intensity.

The pattern is clear. Intensity builds orthodoxy. Orthodoxy creates gravity. Gravity creates a platform.

Key Insight: Generic content never builds a platform because it never produces enough emotional surplus to create ritual behavior. It is water without salt. You can drink it, but you will not remember it.

Micro-thrill produces salt. Then the structure carries everything else.

Why Most "Start Vertical, Expand Later" Products Die in the Vertical

Many products tell the same story: "We'll start with vertical X, then expand into a platform."

Most die in the vertical. Not because they failed to execute, but because they built a structure that could never escape. The trap has three forms:

1. The interaction structure is custom-built for one scenario.

Tinder is swiping on faces. The abstract semantic is "evaluate and choose a person," not "build a relationship with a world." Karaoke apps are "one-time performance and evaluation." There is no long-term state or world logic. Letterboxd is film criticism. Goodreads is book reviews. The loop is the content. The content is the loop. You cannot adapt one without breaking the other.

2. The need they satisfy is fundamentally narrow.

Anonymous confession apps like Secret or Yik Yak satisfy a very specific need: venting, voyeurism, emotional release. The underlying demand is "say it and leave," not "return to the same world repeatedly." Beer check-ins. Knitting patterns. Late-night companionship chat apps. These are specialized interests that self-select for depth over breadth. They are deep wells, not wide rivers. And wells, no matter how deep, never become oceans.

3. The brand becomes indistinguishable from the category.

Crunchyroll is anime. DeviantArt is fan art. Bandcamp is indie music. The brand identity is so tightly wound around the initial vertical that any expansion feels like betrayal. Users identify with these platforms. The community itself enforces the boundary. To expand is to alienate. The name on the door determines who walks through it, and who never considers it.

Brand positioning at launch is not just marketing. It is architecture. If your brand says "this is where you go for X narrow thing," then X is your universe. Forever.

What the Successful Platforms Did Differently

The successful platforms escaped because their structure, need, and brand were designed with escape velocity from the beginning.

TikTok started with dance and lip-sync, but the interaction structure was never about dance. It was vertical video, swipe feed, and algorithmic recommendation. The abstract semantic was "kill time, be entertained, be seen, be discovered." When they expanded to comedy, beauty, education, and news, the structure carried everything because the human need underneath was universal.

Bilibili started with ACG and subculture mashups, but the interaction structure was danmaku (real-time overlay comments) and the UP主 creator-fan relationship model. The abstract semantic was "collective watching, instant reaction, deep creator affinity." That structure naturally carries tech reviews, documentaries, educational content, and music because the need it satisfies is universal: humans want to watch with others and follow creators they trust.

The Pattern: The content is the ignition. The structure is the future. Expandability depends on whether the abstract semantic maps to universal human behavior or scenario-specific ritual.


5. Why We Built for Escape Velocity from Day One

The answer to avoiding these traps lies in three design principles, built into the foundation from the beginning.

We did not retrofit this story after building a horror toy. The product, the engine, and the brand were all specified against "world logic + anomaly + agency" before a single scary scene was designed. This is not post-hoc rationalization. This is the original design specification.

On Structure: Building a Genre-Agnostic Engine

We are building a multi-day interactive narrative engine, not a horror short video player.

The abstract semantic of our interaction model is: "Observe a world with rules. Notice anomalies. Make choices that influence what happens next. See consequences compound over time. Collectively interpret what the world means."

This is not "swipe on faces." This is not "perform once and get scored." This is not "vent and leave." This is world logic. It works for any genre where the world has state, memory, and responds to player agency.

Micro-thrill is what we pour into the engine first. But the engine itself is neutral. It doesn't care about fear. It cares about causality, persistence, and emergence. The structure can carry romance (where the anomaly is misaligned intentions), workplace drama (where the anomaly is organizational inconsistency), or sci-fi (where the anomaly is systemic malfunction). The loop stays the same. Only the emotional color changes.

On Need: Universal Drives, Not Niche Quirks

We satisfy universal narrative drives, not niche psychological quirks.

Users are addicted to participation. To immersion. To the feeling that their choices matter. To the puzzle of understanding a system. To collective sense-making. To serial progression. To the discovery that reality has layers. These are not horror-specific desires. These are human desires that horror happens to amplify most efficiently at the start.

The difference is fundamental: niche platforms satisfy consumption and disposal. We satisfy curiosity and accumulation. Users come to our worlds not to discharge and leave, but to understand, influence, and return.

On Brand: Reality Rifts, Not Horror

We are building around "reality rifts and AI-native storytelling," not around fear itself.

Micro-thrill is the magnifying glass, not the specimen. Our brand is about interactive worlds that bend, break, and respond. About collective storytelling in the age of AI. About the thin line between what is real and what is generated. About agency in worlds that remember your choices.

If we called ourselves "Ghost Story App" or "Horror Experience Platform," we would be writing our own ceiling. Instead, the brand talks about reality fractures, participatory narrative, and AI as a co-creation substrate. Fear is the first emotion that makes this tangible. But the brand never says "we are the horror app." It says "we are the place where reality has seams, and you can pull them."

That distinction is not cosmetic. It determines who comes, what they expect, and what we can become.

Why Our Community Won't Resist Expansion

The biggest risk for any platform starting narrow is that the initial community enforces the boundary. Crunchyroll users revolt when non-anime appears. DeviantArt users resist professional work. The community becomes the trap.

We avoid this through positioning. From day one, users are told they are joining a platform for "interactive worlds where reality has seams." Micro-thrill is explicitly presented as the first experiment, not the identity. Early adopters are selected for curiosity about the structure, not devotion to horror. The community forms around "I want to influence stories" and "I want worlds that respond," not "I am a horror fan."

When we expand to romance or sci-fi, we are not betraying the promise. We are fulfilling it. The brand was never "this is where horror lives." It was always "this is where interactive narrative lives." Horror was just the first room in the house.

The difference: We are using the niche to prove the universal. Then we are walking through the door we built into the foundation.


6. Why This Generation Needs a New Narrative Medium

There is a deeper reason micro-thrill works as the ignition point. It is cultural, not just technical.

Younger users today grew up in a world where reality itself feels generative. Algorithms curate their feeds. Deepfakes blur truth. AI writes their essays. Institutions contradict themselves. Identity is performed across platforms. The boundary between authored and authentic has dissolved.

For them, horror is no longer monsters under the bed. Horror is a reality that doesn't add up. A world with inconsistent rules. A system that watches but doesn't explain itself. This is not a fringe preference. Gen Z over-indexes on horror consumption in theaters and streaming compared to any other age group, and horror's box office share in North America has grown from low single digits a decade ago to mid-teens today.

Micro-thrill is not a niche genre to them. It is a language. A way of articulating the ambient unease of living in a reality that feels increasingly scripted by invisible forces.

And once you build a language for that feeling, the language generalizes. The same grammar that expresses "something is watching" can express "something is changing" in a coming-of-age story. The same structure that models "reality is breaking" can model "my relationship is fracturing" in a romance. The same engine that creates tension through anomaly can create drama through social inconsistency.

Micro-thrill is the dialect we teach first. But the language it unlocks is vast.

Sci-fi thriller arcs. Social realism. Romantic tension. Youthful existentialism. Workplace and family drama. Philosophical simulation. Creator-driven universes. The wedge gives us the flame. The engine gives us the ecosystem. The community gives us the world.


7. From Wedge to World: The Long Game

Our strategy is simple but ambitious:

Use micro-thrill to prove that AI can sustain real, repeatable, emotionally compelling interactive stories. Then extend the same engine across every genre where people want to shape the world rather than just watch it.

This is not a horror strategy disguised as a platform strategy. It is a platform strategy that happens to start where the leverage is highest. Where the fit between medium and message is tightest. Where the imperfections of the current technology become the texture of the experience. Where a generation raised on algorithmic uncertainty already has the vocabulary to engage. Where the emotional intensity is high enough to create ritual behavior and community formation.

Micro-thrill is not the destination. It is the proof of concept for something much larger.

How and When We Expand: The Roadmap

Expansion is not a pivot. It is a reveal. The structure was always universal. We are simply showing users what it can carry.

The expansion sequence:

We do not jump from horror to romance overnight. We expand through concentric circles of emotional adjacency. Micro-thrill to psychological thriller. Thriller to mystery. Mystery to sci-fi suspense. Sci-fi suspense to speculative fiction. Each step feels like a natural extension, not a category jump. Users discover that the "anomaly" they learned to notice in horror is the same anomaly in other genres. The grammar transfers. The muscle memory persists.

We also expand through user creation. Once the engine is proven, we open it to creators. The community itself becomes the diversification strategy. Horror creators will naturally experiment with thriller. Thriller creators will try romance. Romance creators will attempt coming-of-age. The platform does not dictate genres. It provides the substrate. The community paints the worlds.

The expansion timing:

We expand when four conditions are met:

First, product-market fit in the initial category. Retention stabilizes. Engagement compounds. Users return not because we push them, but because the worlds pull them. The metrics say: the engine works.

Second, the community starts asking. When users begin requesting other genres or creating non-horror content within the structure, that is the signal. The community itself recognizes the platform is bigger than its first use case.

Third, the technology is ready. Multi-day narrative coherence holds. Memory persists. World logic remains consistent. Choices create meaningful consequences. The engine can sustain emotional arcs beyond fear.

Fourth, the brand has escaped the label. When people describe the platform, they no longer say "the horror app." They say "the interactive story app" or "the AI narrative thing" or "the place where my choices matter." The cognitive space is ready for expansion.

We do not expand because we are bored with horror. We expand because the infrastructure is ready, the community is ready, and the market is ready to see what else the engine can carry.

The principle: Expansion is not abandonment. It is fulfillment. We are not leaving micro-thrill behind. We are showing that it was always the entrance to something larger.

The Endgame: AI as a Participatory Narrative Substrate

Long-term, our ambition is to create a new storytelling substrate. One where:

Dynamic worlds respond to collective player actions across time.
Player-like agency gives users real influence over narrative outcomes.
Persistent timelines remember every choice and consequence.
Collective interpretation turns audiences into co-authors.
Reality-anchored fiction blurs the line between generated and authentic.
Modular emotional frames allow the same world logic to express any genre.
Creator extension through AI empowers storytellers to build at scale.

In this world, micro-thrill is only the first color in a palette of fifty. Not the container. The catalyst. The first note in a symphony that has yet to be written.

Starting with fear simply means we can prove it works faster, iterate cheaper, and scale sooner. Then the structure carries everything else. The wedge becomes a door. The door becomes a world.


Conclusion

The history of platforms teaches a consistent lesson. They grow outward from high-intensity wedges, not from broad ambitions. They expand when their underlying structure is universal, not when their initial content is generic. They endure when they allow communities to co-author meaning, not when they dictate every narrative beat.

The graveyard of content platforms is full of products that started too broad or built too narrow. Too broad, and you never generate enough intensity to create gravity. Too narrow, and your structure becomes inseparable from your category. The art is in starting sharp but building universal.

Micro-thrill is our ignition point. The engine underneath is much larger. The universe we intend to build is larger still.

We are not building a horror app. We are building the storytelling infrastructure for the next era of digital culture. An infrastructure where worlds respond, where communities shape reality together, where AI becomes a participatory canvas instead of a replacement. And we are starting with the one emotion powerful enough to wake a new medium into being.

The match before the fire. The wedge before the world.